Every first Tuesday of the month I will loosely discuss an academic publication that deals with industry matters under the header of ‘Game Theory’. These publications often provide AN answer to topics of debate, or offer fresh perspectives worthy of placing in practical context. What better way to start by discussing recently published work from my own hand?!

Rightfully Envious?
It’s a commonly held debate. Do publishers still have right of existence in a landscape where developers can freely distribute their own games on digital distribution channels such as WiiWare, PSN, and iOS? The indie community like their audience to believe that this is not the case. Indeed, in a world where the physical and financial barriers to game production and distribution have eroded, who needs Chillingo anyway? This somewhat offensive stance from the development community is well explained, the perceived publisher added value has even further diminished with the advent of digital distribution channels while the value they capture remained largely intact. A situation in which the perceived value divide is in disequilibrium at the cost of the value creating firm leads to so called value chain envy. Are video game developers rightfully envious of their value appropriating publishing counterparts? Continue reading…